Tilemaps

Get help using Construct 2

Post » Tue Oct 18, 2011 3:59 pm

For C2, whats the best solution to work with importing/editing a tilemap?

I noticed there is quite a bit of useful stuff on CC, but none of those have been ported over to C2... yet.
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Post » Tue Oct 18, 2011 4:18 pm

Quick tiling : http://www.scirra.com/forum/forum_posts.asp?TID=44521&PID=278825&title=randomly-generated-world#278825

Using the capx in the post, you change the animation frames from Sprite to your tiles.
To import tiles from a tilesheet => http://www.scirra.com/forum/forum_posts.asp?TID=44196&PID=276741&title=couple-questions#276741 (answer N1)

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Please attach a capx to any help request or bug report !
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