The game code is supposed to be locked, but I couldn't resist the spritesheet feature so I rebuilt using the latest beta, and of course now it's tiling the entire spritesheet instead of just the animation frame I want.
Any tips? It would be super if there was just a toggle that says 'don't export as spritesheets for this plugin'. If the only way is to redo the plugin using the update sprite+tiledbg code I think I'll just have to revert my changes and ditch spritesheets since I wasn't really supposed to be touching the code in the first place.
P.s. what would be awesome-est is if sprites and tiledbg were simply combined into 1 so that you would have a 'tiling' setting you can toggle on/off, never really understood the reason for making them separate.