Time Delta

For questions about using Classic.

Post » Sat Feb 28, 2009 5:13 pm

I can't understand the Time Delta thing. I have multiple framed sprites , with 7 to 10 moves each. These are of varying speeds. Can I set them all to one speed and control the char's speed with just time delta ?
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Post » Sat Feb 28, 2009 5:47 pm

If you're talking about animation speed, you don't need to worry about TimeDelta. Animations are already handled in frames per second.
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