TimelineFX - how to import to C2

Get help using Construct 2

Post » Thu Jun 27, 2013 7:51 pm

I got TimelineFX Particle generator.
http://www.rigzsoft.co.uk/

But I am having trouble getting the resulting animation into construct 2.

It offers several options for output, making a Stripe of images, a sprite sheet (which is essentially a grid), Gifs and some others.

But how do you actually load that into C2?

Any help would be much appreciated.

B
15
S
2
G
3
Posts: 61
Reputation: 2,321

Post » Fri Jun 28, 2013 8:49 pm

Construct 2 supports image sequences and sprite strips. Read the manual entries here and here for details on importing images.
B
57
S
15
G
11
Posts: 912
Reputation: 12,581

Post » Sat Jun 29, 2013 7:11 pm

Thank you !!
That's exactly what I needed.

I clicked and clicked but I could not find that option.

B
15
S
2
G
3
Posts: 61
Reputation: 2,321

Post » Sat Jun 29, 2013 11:56 pm

in TimelineFX :

CTRL+A for "animation properties".
Click to the square on the bottom right.
Choose "save as sprite sheet" and click OK button.

that's all :D
B
38
S
13
G
3
Posts: 152
Reputation: 4,637


Return to How do I....?

Who is online

Users browsing this forum: Congrats2u, mikva, tarek2, theinfomaven and 8 guests