Just finished the beginning tut and wanted to see how I could create a timer that starts when the game launches and will end (when player dies etc)
When I changed it to every tick update timer by 1 it changed 60 per second which I can understand why.
My problem is how do I tell it every 60 ticks to ++ then get that into a "time" format.
I'm guessing I'd have to format it somehow with a / then display the results? like 120 seconds/60 = 2 Minutes? Am I over thinking this?