Timer behavior

Post your own tutorials, guides and demos.

Post » Wed Feb 25, 2009 5:25 pm

Here's a useful behavior until it's included in the next big build; it allows you to add timers in a per-instance controlled way to objects.

Updated version uploaded
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Post » Wed Feb 25, 2009 5:40 pm

It's good :). Nice and simple.
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Post » Wed Feb 25, 2009 5:57 pm

I've updated the original file to add 'get elapsed', 'get remaining' and 'get length' expressions for timers.
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Post » Fri Jul 01, 2011 12:45 pm

Thank you for tutorial but I can't find the file ? Where is it ?
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Post » Fri Jul 01, 2011 12:49 pm

@Spider_Hip

That thread was last used over 3 years ago, and I haven't seen Rich here since I started.

If you have a specific query, it maybe best to post a question in the help section
If your vision so exceeds your ability, then look to something closer.
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Post » Fri Jul 01, 2011 12:59 pm

Oh I'm sorry I didn't notice that earlier. I'll be more careful about post dates from now on :). Thank you.Spider_hip2011-07-01 13:01:01
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Post » Fri Jul 01, 2011 1:11 pm

No probs, and welcome to the board

I've just checked the old forum and the file is still available to download. Use THIS link. I've tested it and it's still ok, but it looks like there is already a newer version installed with Construct Classic by default, so you shouldn't really need it anyway zenox982011-07-01 15:08:27
If your vision so exceeds your ability, then look to something closer.
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