I have my timer starting on an "up" key press, but I can't figure out how to make it only work once...I need to continuously be able to press the up key afterwards for the game control, and it just keeps resetting the timer on every "up" key press. Which it shouldn't. I just want the timer to continue.
Keyboard --> On Up arrow pressed | TimeManager | "CountingUp" is counting up and set to started.
[QUOTE=Kyatric] Add a condition (if it exists) to check if the TimeManager is NOT set to started (an inverted condition). This way the action will only happen if the TimeManager is not already running.[/QUOTE]