Timer with game time

Discussion and feedback on Construct 2

Post » Tue Mar 29, 2016 5:11 pm

Hello, I need a timer that depends on the fps at all times, I did this happen, I think it can be valid.
A signal is emitted when the timer ends
If the game is run with limited fps, time eventually adapt to fps.

Any idea about it?

https://dl.dropboxusercontent.com/u/60803633/test.capx

If someone has done something similar in a better way, I'd appreciate if you can share the capx file.
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Post » Tue Mar 29, 2016 8:03 pm

Does the Timer behaviour not meet your needs?
ImageImageImage
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Post » Tue Mar 29, 2016 10:02 pm

I think it's good for me
:)
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