Timescaleing and rotation behavior

Post your own tutorials, guides and demos.

Post » Tue Mar 03, 2009 12:19 am

Thought I'd post a cap showing a little about timescaleing, and how it affects other behaviors, also
this last build changed the values allowed for the rotate behavior, so you can now use decimals.
Should make for an uber easy way to make a clock. 8)
[attachment=0:kd1zwvaj]ts.cap[/attachment:kd1zwvaj]
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