Tips for touch Event coordinates

Discussion and feedback on Construct 2

Post » Sun Jun 01, 2014 12:43 am

Hi guys,

my game is running slowly at an event where the sprite is positioned in the Touch Event coordinates. This event occurs within an event like Every Tick. Does anyone have any tips on how to improve the performance of this type of event?

I searched in the forum about this specific issue. I found posts about generic problems of slowness.

In this video you can find all the links to play my game mentioned, if you want to test the game.

https://www.youtube.com/watch?v=XJ_Vhn_PVYc

The slowness occurs on a Samsung Tab 2 10.1 (Android).

Thanks a lot in advance.
GABAMOBI
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Post » Sun Jun 01, 2014 5:02 pm

Itès probably not the Touch Event and position itself. It is likely other stuff you have in the event. Without knowing your code there is no way to help. Either share a capx of the problem or at least a screen shot of the code block.
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