Title screen feedback?

Discuss game development design and post your game ideas

Post » Fri Oct 10, 2014 7:45 pm

lol. yeah, I know what you mean. I find machine gun tapping refresh does the job... DakaDakaDakaDakaDakaDakaDakaDakaDakaDakaDakaDakaDakaDakaDakaDakaDakaDakaDakaDaka!

Glad that's fixed. Thanks for the feedback.
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Post » Sun Oct 12, 2014 5:57 am

TheWyrm wrote:@C-7 Thanks again. Which arms? and what needs improvement the effect or the sprites?


The robot arms just could look way more impressive with a little more work.
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Post » Mon Oct 13, 2014 10:10 am

@C-7 updated arms in 0.0.0.3.
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Post » Mon Oct 13, 2014 11:27 am

This looks pretty weird :D but yeahh has potential...keep working on it!
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Post » Mon Oct 13, 2014 4:14 pm

I came back to look at this some more. The last time I looked at it, I was in a VM that did not have webgl, so it looked MUCH different, and in some ways better. Very very busy, way to many effects going on in there, IMHO. Also the green scanner effect would benefit from more frames of animation.
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Post » Mon Oct 13, 2014 5:41 pm

I'll probably drop the green scan effect then. That has 9 frames of animation and is not looking quite as I wanted. There is only one subtle webgl effect so I'm not sure why there would be a huge difference for you.
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