To early for a sequel?

Discuss game development design and post your game ideas

Post » Sun Jun 14, 2015 5:01 am

But I have no money to afford it! It's like $129.99!
Unlike Sonic I don't chuckle
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Post » Sun Jun 14, 2015 12:37 pm

s0nic5o000 wrote:I accidently deleted the full game's .capx so I have to edit the demo. Also I need Phone Calls and other stuff. I'll figure it out sooner or later



That's why you need to put your .capx on Dropbox or Google Drive.. :mrgreen:
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Post » Sun Jun 14, 2015 3:35 pm

KazaaMafia wrote:
s0nic5o000 wrote:I accidently deleted the full game's .capx so I have to edit the demo. Also I need Phone Calls and other stuff. I'll figure it out sooner or later



That's why you need to put your .capx on Dropbox or Google Drive.. :mrgreen:




Well the game is doing fine, anyways. I just need some phone calls for it to work...
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Post » Mon Jun 15, 2015 4:07 am

Five Nights With a Cow 2 0.7:

Added Night 1 Phone Call.

Added Waffle for beating game.

I'm done for the week.

(I'll get back to working on the game next weekend)
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Post » Fri Jun 19, 2015 1:38 am

s0nic5o000 wrote:BTW just to let you guys know that I'm the only one here who actually uses Google+


On it, I post random crap and teasers for stuff.



hahaha same here lol ! funny way to put it, as for the game, if you keep adding at it , or maybe check this hints here, to cut off some events, and add more features :) but i think youl have to recode everything if you'd follow my tips from the specific topic!

keep at it eventually will be better game! :)
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Post » Sat Jun 20, 2015 11:28 pm

I've added a extreamly awesome feature to FNWaC 2 that will BLOW YOUR MINDS!
I've added a buzzer sound to play when you click the red button.
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Post » Mon Jun 29, 2015 9:19 pm

Thanks for supporting the game guys :D

You guys are gonna really like it once it's complete.
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Post » Mon Jul 06, 2015 5:01 am

I feel like leaving Google+ for Twitter one day. Twitter looks better than Google+
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