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Re: TokenAt for

PostPosted: Thu Aug 29, 2013 3:28 am
by andreyin
@ArcadEd thanks, and thanks for the help! :)

Re: TokenAt for

PostPosted: Thu Aug 29, 2013 6:28 pm
by Paradox
Sorry I didn't get back soon enough to explain what it looks like you have found now.
Basically, the array already has all the features built in.

Like being able to just check for 0s, and changing a value.

...And I really do love Tokenat, I just answered a random loot table question with this solution:
tokenat(Monsters.loottype,int(tokenat(Monsters.Chance,random(tokencount(Monsters.Chance,",")+1),",")),",")