Too many bombs & they follow turret angle

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Post » Wed Nov 28, 2012 11:41 pm

My tank shoots multiple bombs and when they travel across screen I can control thier movent by moving the angle of the turret.
How can I get the tank to shoot only 1 bomb until the other is destroyed and not have the bombs change trajectory when I change the angle of the turret?
I am making a top down game.

Thanks for any help.
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Post » Thu Nov 29, 2012 3:05 am

@jeffige

Hi, I'm not sure if this is what you want:

http://dl.dropbox.com/u/33370253/TankNBomb.capx
(Made with r110.2)

The below condition (highlighted) is what makes the tank shoot a "bomb" only after the other is destroyed.



You can disable that condition if you just want a delay between the "bombs".

Hope that helps..aruche2012-11-29 03:06:50
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Post » Fri Nov 30, 2012 10:09 pm

Thanks for the help aruche,
but i can't open the file. It says i need the "sprite font" plugin by miha petelin, and i can't find it.

any help?
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Post » Fri Nov 30, 2012 10:13 pm

Come on ! Just do as it is shown in the photo !
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Post » Fri Nov 30, 2012 10:26 pm

Yeah, sorry Mr. Whiteclaws, sir. Not everyone is as seasoned as you with construct 2, sir.

I am sorry for not being as smart as you.
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Post » Fri Nov 30, 2012 11:00 pm

Sorry Whiteclaws,

got a little irked. It sux when you're trying different events & actions to no avail.

As for the image, I have the 3 events, but for the action i don't know what they are. I tried different actions. It was actually shooting every 0.3 seconds. Man that was just wrong.

Right now it shoots 2 bombs at a time. I can't shoot again until those are destroyed but it does shoot 2 at a time.

again, sorry for shooting off my mouth. (no pun intended)
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Post » Sat Dec 01, 2012 12:33 am

Thanks aruche. Finally figured it out.

The events were easy enough, but the actons took a while.

Thanks again, >aruche<
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