Tools for games

Discussion of tools and resources for game developers

Post » Wed Dec 15, 2010 10:37 pm

Look at it this way. Why take the time to learn how to use all these different apps, when you can [u:r8tsg2xf]take the time and learn how to do it in Construct[/u:r8tsg2xf]?
For free.

I'd also point out that loading an animation of an explosion is just about as pointless as loading a huge backgound.
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Post » Thu Dec 16, 2010 6:47 am

[quote="newt":2fbj6x56]Look at it this way. Why take the time to learn how to use all these different apps, when you can [u:2fbj6x56]take the time and learn how to do it in Construct[/u:2fbj6x56]?
For free.

I'd also point out that loading an animation of an explosion is just about as pointless as loading a huge backgound.[/quote:2fbj6x56]

because learning those tools takes couple of days MAXIMUM and doing the same with Construct takes months? beside, i am very interested how you would make 3d terrain be "done" in Construct. I am also very interested how you will make 3d models in construct, generate a planet image, create an animation or a gun. because - gues what? thats what most of the enlisted apps do. if you would actualy read the thread - you would now.

Newt, you either havent check all the apps or are you incredible biased person.
you totaly ignored my previous post and you keep repeating "Construct" "Consruct" "Construct" like it would be some secret spell or your wife's name.

cut the crap wil you...?

PS:
Sorry if i sound rude or/and i offended you Newt, but REALLY... i dont know how you can say all this with a streight face.
and lets keep on topic okey? this is not a "What Construct is capable of" thread.
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Post » Thu Dec 16, 2010 7:35 am

eh...looks like irbis and newt are best buddies :wink:

but still i'll go with irbis on this, he was just trying to post some resources for others help. It's for those who can't model nor have the patience to learn it, just like game making programs, it's for those who can't learn programming but are good at logic and stuff.

@irbis- nice list, although i won't to be trying anything but still it would be helpful for others.
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Post » Thu Dec 16, 2010 9:32 am

Why are you asking if people find this usefull or not if you tell them it is and they shouldn't say it isn't ?

I told you : it may be helpful for others, but it would be better if you were giving the most interesting softwares in this list instead of several generators.

By the way, you asked what a terrain would look like in 3ds max... sure. But this isn't the interest of having such a software. I personnally use 3d suites like blender or max to create both 3d and 2d assets. And this way, I can make animations in 8 directions in no time compared to classical animation :



The point of the thread is : you're asking people their opinion, you get them, even if they don't follow the way you think. Also, you can always say things politely. Being rude = being aggressive. Newt is speaking of particle systems...
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Post » Thu Dec 16, 2010 10:04 am

okey if you guys feel like wanting to argue over such a trival matter i will participate.

[quote:ntfzdotp]Why are you asking if people find this usefull or not if you tell them it is and they shouldn't say it isn't[/quote:ntfzdotp]
quote me where exactly i am asking about people opinion regarding enlisted tools (aside from poll - it doesnt count)

[quote:ntfzdotp]I told you : it may be helpful for others, but it would be better if you were giving the most interesting softwares in this list instead of several generators.[/quote:ntfzdotp]

oh, so now you want to tell what i should include in my own thread...? maybe instead you should just make one yourself? ever though about it?
besides - i talk within the borders of my own knowledge. are you really expecting me to talk about quantum physics when i have absolutly no knowledge in this area? because thats EXACTLY what you just said.
I am the one who choose whats interesting for myself. you plan to argu with that...?

[quote:ntfzdotp]By the way, you asked what a terrain would look like in 3ds max... sure. But this isn't the interest
of having such a software. I personnally use 3d suites like blender or max to create both 3d and 2d assets. And this way, I can make animations in 8 directions in no time compared to classical animation :[/quote:ntfzdotp]

Again, please quote where i am "curious" about "what terrain would look like in 3ds max". Last time i checked i am endlessly babbling about "time" needed to get the assets.
And of course your creation WILL look better and WILL be better in all possible aspects then pre-generated. But ask yourself... how long it took you - to get where you are currently, in 3d modelling and designing. Months? years?
Now those programs needs barely minutes or hours.

[quote:ntfzdotp]you're asking people their opinion, you get them, even if they don't follow the way you think. Also, you can always say things politely. Being rude = being aggressive. [/quote:ntfzdotp]
two words: "quote me". where i am "asking for opinion".
About being rude: i give what i recive. nothing more and nothing less. A group of people had been constantly rude towards me so dont expect me to bring flowers and cake. But why would you care eh? after all, its soo much easier to just think of me as "agresive rude unpolite brute".
But think what you want. Its a free world after all.

[quote:ntfzdotp]Newt is speaking of particle systems[/quote:ntfzdotp]
sorry but i dont have mind reading powers and to me this:

[quote:ntfzdotp]all these different apps[/quote:ntfzdotp]
[quote:ntfzdotp]apps that do most of that stuff using Construct[/quote:ntfzdotp]

does NOT equal "particle systems". otherwise he would just say "hey those particles can be made in construct" right? thats quite logical, wouldnt you agree?

and let me point this AGAIN:
i dont care if you find those tools cool or not - the creators dont pay me for their creation advertisment on this forums. but i disagree with biased statements which Newt said.
ANY engine, not only Construct - when mastered, can create wonders.
But this tools are not for the masters. They are for begginers and casual game dev hobbysts.
just like myself - who happends to find them very usefull and fun to work with.

so will you please drop this pointless, trivial and needless discussion or will you keep forcing me to prove that i am not a camel...?
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Post » Thu Dec 16, 2010 10:27 am

Ok, sorry, I thought that "Did you find this thread usefull?" (ak the question of the poll, situated at the top of the thread) meant you may want to know why too.

Here's the quote about the terrain :

[quote:lvr5stel]BTW:
make this in PhotoShop or/and 3D Max and tell me how much time it took.

With Mojo it took me like 5 mouse button clicks.[/quote:lvr5stel]

[quote:lvr5stel]About being rude: i give what i recive.[/quote:lvr5stel]

I just said you could say things politely, and that it makes you look aggressive. It's like throwing oil on the fire.

[quote:lvr5stel]maybe instead you should just make one yourself? ever though about it? [/quote:lvr5stel]

Already done on french communities (gamecorp, relite) about cg tools.

[quote:lvr5stel]so will you please drop this pointless, trivial and needless discussion or will you keep forcing me to prove that i am not a camel...?[/quote:lvr5stel]

You know, I only meant to give my opinion, as I said in my first post. You should have simply said there you found this pointless and it would have been stopped since the very beginning. Your answers to my posts are 5 times bigger than what I write, so I thought you wanted to discuss. I'm sorry I misunderstood what you wanted.

So, right, I won't post here again.
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Post » Thu Dec 16, 2010 10:40 am

[quote:fq4plyje]Ok, sorry, I thought that "Did you find this thread usefull?" (ak the question of the poll, situated at the top of the thread) meant you may want to know why too[/quote:fq4plyje]

check couple of first posts

[quote="MrMiller":fq4plyje]I think the only misstep was putting up a poll, perhaps just because I don't understand the reason for it other than maybe gauging interest to decide whether to do this sort of thing in the future.[/quote:fq4plyje]
[quote="irbis":fq4plyje]
glad someone's understand[/quote:fq4plyje]

[quote:fq4plyje]Here's the quote about the terrain :[/quote:fq4plyje]
okey now you made me confused. the quote you provided says exactly what ive been saying.
the TIME, geez.

[quote:fq4plyje]Already done on french communities (gamecorp, relite) about cg tools[/quote:fq4plyje]
last time i checked we were talking on THIS forums. in what way your contritubion on diffrent forums is related to this?

[quote:fq4plyje]
You know, I only meant to give my opinion, as I said in my first post[/quote:fq4plyje]
oh so that nitpicking, agrouing with me over OFF TOPIC subjects, questioning my manners, and support topic further derailing is what you call "giving opinion"?
so okey, lets say i too "only gave my opinion". and... god come on - just because i dont talk like a WoW nerd with 3 words sentences...


okey, peace
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Post » Thu Dec 16, 2010 11:26 am

OK back on topic.
If you could choose just one of those tools to help you make a game in Construct( ooops I said it again), which one would you choose?
One that doesn't include loading a huge image, or a huge animation, a static 3d model that you can't get z heights, or z collisions on, and finally has a clear licensing agreement on what you can do with anything produced with said tool.

Perhaps I am biased, but not in this, more over I am not a master. I am as you deferred, a hobbyist at best.
However I am experienced, and I can say I've been where your at. I've looked all over for things to help, and I can tell you with out a doubt, wishing something worked, will not replace practice, experience and knowledge.
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Post » Mon Dec 20, 2010 11:16 pm

the list is useful in that construct is windows only, and as much as microsoft wishes otherwise, there are a lot of people in the world who don't run windows. because its hateful and evil.

that said, the community would be better served by building something and not wasting five months clicking links on the interweb. seriously, if construct isn't your thing, try writing a text adventure game. a MUD. pen and paper RPG. whatever. but there's not much credit in "here's a list of stuff i had no part of creating, but i built a list of it FOR YOOUUUUUUUUUUU..."
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Post » Tue Dec 21, 2010 8:15 am

[quote="norker":18nkedgf]the list is useful in that construct is windows only, and as much as microsoft wishes otherwise, there are a lot of people in the world who don't run windows. because its hateful and evil.

that said, the community would be better served by building something and not wasting five months clicking links on the interweb. seriously, if construct isn't your thing, try writing a text adventure game. a MUD. pen and paper RPG. whatever. but there's not much credit in "here's a list of stuff i had no part of creating, but i built a list of it FOR YOOUUUUUUUUUUU..."[/quote:18nkedgf]

hi, nice to met you too.
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