Toon boom harmony gaming pipeline?

Discussion and feedback on Construct 2

Post » Thu May 19, 2016 1:24 pm

Hello
I use Toon Boom harmony for years to draw and animate. With my current client i got myself to look further into its gaming feature that enables to export and use a coded version of the animations in Unity.
Video explaining the game pipeline:
https://www.youtube.com/watch?v=eu32sk8Jl3M
Harmony Game SDK:
https://www.assetstore.unity3d.com/en/#!/content/31211
The program shows to use this SDK project file and a script that generates the coded animation.
Its pretty similar to spriter actually but imports all the drawn parts into one single png similar to dont starve sprite sheet. I think such similar pipeline of toon boom harmony with Construct 2 would boost a lot of popularity and usage as both companies do design their softwares to be mainly user friendly and 2D oriented.

My question is, what are the requirements to make this happen?
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