Touch Identity

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  • Ashley responded to me in this thread:

    the 'on touch end' event takes a zero-based index of a touch, but you're passing the touch ID which is an arbitrary number uniquely identifying a touch.

    <img src="https://dl.dropbox.com/u/10196246/Origin.JPG" border="0">

    I think he means that the problem is 'on touch end' expects a specific numeric index (number of touches) but I'm passing it the random unique number of the puck.

    I thought this line was saying "when the specific touch on this puck ends" but apparently not.

    Does anyone know of a way to say that?

  • Changing it to "is touching puck" (inverted) makes the behaviour occur in preview mode. (Before, it would only be seen on a touchscreen). Getting closer I guess.

    TouchID

  • I may have solved it. Adding what happens when touch speed is less than 100 seemed to do it.

    <img src="https://dl.dropbox.com/u/10196246/touchid%20solution.JPG" border="0" />

  • Do you perhaps still have that example, i cant download it because the link gives me a dead end ^^;

    Im trying to get something similar to what you described here to work, but i cant really grasp the concept of how to control a sprite with a specific ID of a touch.

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  • The link above should work now.

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