Touch object - Never cross-platform consistent

Discussion and feedback on Construct 2

Post » Wed Oct 09, 2013 9:21 am


I've been spending the entire day trying to come up with a system for sensing how many touch inputs there are, which direction they are moving in and at what speed. However, whenever I've gotten a system working, it seems that I get completely different behaviors when testing on iPad or iPhone.

I can't seem to understand exactly where the difference lies, so I'm wondering if anyone else know of any differences between how the official Touch object is treated by iOS compared to desktop browsers?

Thanks in advance.
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