Tower climb

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Post » Wed Oct 06, 2010 6:47 pm

hey Davioware, someone stole your tower climb game. 8)

http://www.youtube.com/watch?v=POYXzcnDiPg
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Post » Wed Oct 06, 2010 7:27 pm

That's the sequel to a game that came out a thousand years ago and Edmund has been working on it since before Davio even started Tower Climb.

Yes I know you were just joking, I'm just saying :)
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Post » Wed Oct 06, 2010 9:53 pm

Interesting that SMB makes you think of it. The only similarity is "going" up walls. Then again, it's just repeated wall jumping.
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Post » Wed Oct 06, 2010 9:58 pm

Well, the ground tiles do have a bit of a similar style to them. But you can say that about a lot of games really.
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Post » Wed Oct 06, 2010 11:41 pm

I honestly prefer Towerclimb.

A game whose main character is a homogeneous blob will always have difficulty maintaining my attention. (I'm looking at you too, Gish)


My first axiom of game design:
You know you need help when your game characters are blobs.
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Post » Thu Oct 07, 2010 3:15 am

[quote="madster":3umtwmmb]I honestly prefer Towerclimb.[/quote:3umtwmmb]
Well that's nice to hear. :mrgreen:
I'm probably entering it in the IGF (A special build of the new version). Still contemplating whether it's worth the 95$ submission fee though. Could really be worth it for the publicity though if it makes it as a finalist.
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