Tower defense

Discuss game development design and post your game ideas

Post » Wed Oct 21, 2015 7:50 am

hi guys,

i'm starting on a new game - tower defense type.

i need your ideas how it should look, what would you like to see in it, what would you play in those games? what would attract you?

i've played kingdom rush, gemcraft and cursed treasure.. they all have some nice features, now my question is what would you like to see in

my game? i'm thinking about spacesetting instead of medieval.
flying enemies. 6-10 tower types (including aero only, ground only and mixed)
"skill tree"
big bosses, summons that you can summon that are also strong.
controlable units? and more..

give me ideas... thanks
Sea Monsters template - Isometric
Also includes 40 pages PDF of optimizations and "how-to" for your games, and how the "sea monsters" template was built. Follow link for details :)

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