Hello! This is my very very first question here, so sorry if it's too n00b ;)
I've beginning using C2 a week ago, mainly to make a prototype of a game, but now I'm finding it robust enough to make it entirely here.
It's a basic Tower Defense game.
So, I've progressed a lot using the turret example and behaviors, but I'm starting to need more. Like deployment of the turrets for example.
@jayderyu Your method of using drag & drop worked like a charm, but I'm trying to limit the area available of deploy. So I'm trying to make a condition, to only place the turret if is overlapping a sprite. It works, with the exception that if it's not overlapping, just leaves the DD icon everywhere else, you know what I mean? Maybe there's a more logical solution to this. I hope you can share if that's the case :D