TowerDefense: Path finding on a single image level

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Post » Thu Aug 08, 2013 9:25 am

Hi All,

Apologies if i am asking something obvious but i am a newbie to Contruct, so the question goes like this:

I am trying to create a simple Tower Defense game and for that i am bit comfortable of creating entire level (terrain) in inkscape as a single image than bits of tiles.

If i just create one image as my level and import it into C2, will i be able to tell C2 somehow what path the enemies should follow instad of running into the hills or bushes?

I mean if i do in terms of tiles, i am aware that i will have a free hand to give behaviour (like solid) for each and every object..but in the single image way i am looking for, how to acheive this?satish022013-08-08 09:28:11
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Post » Thu Aug 08, 2013 11:00 am

You can put invisible sprites on top of your image and give the sprites a solid behavior.

Beware though that big images are bad for performance.
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Post » Thu Aug 08, 2013 3:22 pm

[QUOTE=cvp] You can put invisible sprites on top of your image and give the sprites a solid behavior.

Beware though that big images are bad for performance.[/QUOTE]

Excellent one !! ..thanks @cvp . As you mentioned i will try to make small images/tiles.
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