TowerDefense: Path finding on a single image level

0 favourites
  • 3 posts
From the Asset Store
Move around the rectangular and travel as much as you can!
  • Hi All,

    Apologies if i am asking something obvious but i am a newbie to Contruct, so the question goes like this:

    I am trying to create a simple Tower Defense game and for that i am bit comfortable of creating entire level (terrain) in inkscape as a single image than bits of tiles.

    If i just create one image as my level and import it into C2, will i be able to tell C2 somehow what path the enemies should follow instad of running into the hills or bushes?

    I mean if i do in terms of tiles, i am aware that i will have a free hand to give behaviour (like solid) for each and every object..but in the single image way i am looking for, how to acheive this?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • You can put invisible sprites on top of your image and give the sprites a solid behavior.

    Beware though that big images are bad for performance.

  • You can put invisible sprites on top of your image and give the sprites a solid behavior.

    Beware though that big images are bad for performance.

    Excellent one !! ..thanks cvp . As you mentioned i will try to make small images/tiles.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)