Track Editor

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Post » Wed Sep 19, 2012 8:06 am

Hey folks...

it's been a while. An

Anyhow, I have a nice little question for the specialists around.

I would like to compile a track editor for a racing game. It should be able to use drag-n-drop to construct a race course from different tiles.

Here's the chalange: Tiles should only connect to align the path of the track; i.e. at the end of a 90 corner the next piece has to be rotated to fit the path.

I've been goofing around (here's the capx: https://dl.dropbox.com/u/51594736/PitStop_0_0_0.capx) but am very unhappy with the result.

Maybe you have an idea?!Weishaupt2012-09-19 08:07:04
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Post » Fri Sep 21, 2012 12:37 pm

Anyone?
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Post » Fri Sep 21, 2012 12:40 pm

will try to have a look into it tonight, if it is not solved until then.

I have an idea on how to fix it (just in my imagination and if I understood the problem correctly). If you like, you can send me a PM in German to explain the problem a bit more detailed :)
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