Trajectory.

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Post » Tue May 29, 2012 12:33 pm

How to make a path on which will move objects?
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Post » Tue May 29, 2012 1:19 pm

There are probably several ways to do this kind of pattern or tracked movement. My solution is to use invisible way-points. Here is a capx demonstration:

http://dl.dropbox.com/u/6109058/patternmovedemo.capx
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Post » Tue May 29, 2012 1:59 pm

Thank you. But I can not see your file, i use FREE VERSION.
mix2012-05-29 14:20:29
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Post » Tue May 29, 2012 2:17 pm

You just have to get the latest beta version.

http://www.scirra.com/construct2/releases/r92
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Post » Tue May 29, 2012 2:29 pm

Thanks
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Post » Wed May 30, 2012 1:57 pm

Question ..
How to do the same thing only smoothly.
I need to send a lot of cubes, smoothly cornering, as if through a pipe.
Big Thanks.
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Post » Wed May 30, 2012 3:13 pm

For sharper cornering, you could try replacing the "on collison" event with a "overlapping object with offset" event, and then be careful in lining up the way-points. Here is the demo with those modifications.

http://dl.dropbox.com/u/6109058/patternMoveDemo2.capx

You'll need to play around with the size of the offset, and whether it is positive or negative. You will see my rough attempt at this in the capx.jimand2012-05-30 15:15:39
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Post » Wed May 30, 2012 3:32 pm

Thank you for your support.
You may receive a plugin that will do this by drawing a line trajectory.
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Post » Wed May 30, 2012 3:37 pm

Try zigzag behavior, it could let you define path with logo-like script.
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Post » Wed May 30, 2012 4:30 pm

Cool, Big Thanks.
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