So, say I have multiple layouts that ultimately are parts of a larger game map. I want to be able to move to the edge of the screen on one layout and then appear in the corresponding next layout, but in the same spot. So say I exit Layout1 from the right side of the screen about halfway down; I want my character to appear in Layout2 on the left side of the screen in the same spot as the exit point from Layout1. I know how to switch Layouts and all that, but I am not sure how to tackle the rest of this.
I also had an additional question. At what point is there 'too many' events running? I typically avoid using the various loop functions if I can and keep them to a minimum, but I tend to run into a couple hundred events for more complex games and after awhile it seems to drop the FPS.
Thanks for any feedback!