Transforming the playable character

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Post » Wed Jan 13, 2016 2:05 am

Hello! I'd like to know if there's a way to transform the playable character into another, with a different look and attacks. (I am thinking about this in a platformer game). It could be through the click of a button, a meter powered through combos or time or something else, or items.
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Post » Wed Jan 13, 2016 3:21 am

you can add a different animation on that sprite(character), and whenever you wanna "transform" that character call in such animation, by whatever action you decide
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