Tree of animations

Discussion and feedback on Construct 2

Post » Fri Dec 16, 2011 11:30 am

Hello,

I would like to suggest the tree of animation when selection an animation on the "Game Events" tab.

I missed it in C2, and when doing samples to learn more about the real potential of C2, I spend many time doing sprite name lists to consult while doing the different poses of my players.

A sample is my actual project, where the player have at least 40 exclusive poses, each one organized with his own names. Sometimes I change some of its poses or simple split them into 2 or 3 new, like the jumping pose, being jump, jumping, falling and landing.

So, in the "Game Events" I need to record each name to place in the "change animation" space. I think a animation tree there will help me don't make stupid mistakes, preventing misspelling, etc, what can be very difficult to detect when you're a newbie, making you get bored and angry, giving up really fast in these occasions.

Thanks for reading, also, C2 is the BEST!!! xDTELLES08082011-12-16 11:31:26
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Post » Fri Dec 16, 2011 1:40 pm

It's on the todo list!
Scirra Founder
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