Triangular Motion

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Post » Mon Aug 11, 2014 4:04 pm

Here's an example based on image points. I have an image of a triangle with an image point at each vertex and a sprite moves between the image points.

triangularOrbit.capx



And a more generalised version that works with any number of sides (2+):

polygonOrbit.capx
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Post » Tue Aug 12, 2014 2:38 am

THANK YOU SO MUCH! IT WORKS Here it is @ramones's triangularOrbit.capx edited to do exactly what I want!!!
THANKS for the polygon examples as well!! I've been stuck on this for like a week or so! You've added simplicity to the code and ideas for my project thank you so much!

Now I have the circle, square, and triangle. Side to side is easy just use set position. Thanks everyone. I can now create cooler shapes just by having these basic ones!

Thanks to all the people who helped with this case! Kyatric and brunopalermo! I hope God blesses you! :D :D :D
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Post » Tue Aug 12, 2014 2:58 am

Where are you guys getting release r176? When I go to the download page, it's still on r173...

EDIT: nevermind. Beta, duh.
Phase 1: Collect Underpants.
Phase 2: ????
Phase 3: Profit!
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