Hey guys, I'm testing my animations and I'm having some problems after the jumping and falling triggers are activated.
The animations of each runs correctly, and I've also set a trigger to play the "stand/idle" animation when the player touches the floor. But if the "d" or the "a" keys are still pressed (move right and left) the "run" animation won't start unless I release one of them and then press again.
I'm pretty sure that there's a workaround, and that it's probably obvious, but I just can't figure it out :)
here is the capx
thanks a lot guys!!