is there a way to simulate a control press? i dont mean like a keyboard key or a mouse click, i mean like up, down, or jump, etc. so my plugin could trigger events as if the actual controls were pressed?
No, the control press conditions are triggers within the Mouse & Keyboard object... why do you need to trigger them manually? What are you trying to achieve?
I think he means he want a triggered condition. Which instead of using CND_STATIC in the definition of a condition you use CND_Triggered and the Generate event()
thanks guys
im making a custom controls object to work with mouse and keyboard as a simple workaround until the official custom controls come out. i can retrieve the value of the key pressed from mouse-keyboard, and reuse it for my own custom movement event sheets. but id like to share it with the community and most people use behaviors for movement, if i had a way to access the control data, and trigger those events, it could work with built in behaviors as well
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so does this mean it's not possible? or it's an annoying question? or what?
No, I don't think you can do this with the SDK yet.
I don't think it's possible right now :s
It would be nice to have though.
Damn! I want a crack at plugins?
I'm looking at you, mousekeyboard plugin :O
ok, thanks guys. I'll still make a version of it to help with custom controls schemes at least