Hello. I'm working on a game where the characters rely on state machines to change their actions and animations. I have a character change to his jump animation and set the frame number to 4, then resume the animation. Once while true. Another character who uses the same objects but different variables controls differently and works out just fine. The only thing is, when they both try to jump, only one of the instances changes to the jump animation and resumes. The other changes to the animation but is stuck on the frame is is set to and remains that way until the other one lands. Is there any way to set an action to run once but for each object instance?