Triggers in loops

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Post » Wed Jul 24, 2013 7:23 am

@blackhornet - Dude. Stunningly amazing! I'm still looking it over, but I think I've kinda got the gist of what you've got going on. But I'm confused on one part.
Line 39...

Pick Node by evaluating NodePatrol.UID <> Enemy.CurrentNP

What in the world is the " <> " bit? LOL I've never seen that before.
I'm seeking Narnia. Who wants to come with me! Aslan is on the move!
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Post » Wed Jul 24, 2013 7:28 am

@blackhornet - Dude. Stunningly amazing! I'm still looking it over, but I think I've kinda got the gist of what you've got going on. But I'm confused on one part.
Line 39...

Pick Node by evaluating NodePatrol.UID <> Enemy.CurrentNP

What in the world is the " <> " bit? LOL I've never seen that before.
I'm seeking Narnia. Who wants to come with me! Aslan is on the move!
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139
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Posts: 777
Reputation: 14,830

Post » Wed Jul 24, 2013 2:40 pm

"<>" not-equal. If you stop and say it out loud, it makes sense: is A less-than or greater-than B? If so, then it can't be equal.

https://www.scirra.com/manual/78/expressions
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