Triggers in loops

Get help using Construct 2

Post » Wed Jul 24, 2013 7:23 am

@blackhornet - Dude. Stunningly amazing! I'm still looking it over, but I think I've kinda got the gist of what you've got going on. But I'm confused on one part.
Line 39...

Pick Node by evaluating NodePatrol.UID <> Enemy.CurrentNP

What in the world is the " <> " bit? LOL I've never seen that before.
I'm seeking Narnia. Who wants to come with me! Aslan is on the move!
B
141
S
24
G
8
Posts: 790
Reputation: 15,119

Post » Wed Jul 24, 2013 7:28 am

@blackhornet - Dude. Stunningly amazing! I'm still looking it over, but I think I've kinda got the gist of what you've got going on. But I'm confused on one part.
Line 39...

Pick Node by evaluating NodePatrol.UID <> Enemy.CurrentNP

What in the world is the " <> " bit? LOL I've never seen that before.
I'm seeking Narnia. Who wants to come with me! Aslan is on the move!
B
141
S
24
G
8
Posts: 790
Reputation: 15,119

Post » Wed Jul 24, 2013 2:40 pm

"<>" not-equal. If you stop and say it out loud, it makes sense: is A less-than or greater-than B? If so, then it can't be equal.

https://www.scirra.com/manual/78/expressions
ImageImageImage
B
71
S
22
G
247
Posts: 3,756
Reputation: 137,558

Previous

Return to How do I....?

Who is online

Users browsing this forum: Artcadev and 6 guests