Trills Out Now!

Show us your completed creations made in Construct 2

Post » Fri Oct 23, 2015 5:07 pm

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My first release after 6 years of trying to make games. It's a very simple thing, a 2-player fighting game where you control a couple of weird bird-like creatures.

I've put it up here: http://crudepixel.itch.io/trills

And I have a launch trailer up here: https://www.youtube.com/watch?v=-QB8eSClRA8
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Post » Fri Oct 23, 2015 7:47 pm

Looks awesome! Beautiful minimalistic graphics and cool game system! Good luck with this game!!!
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Post » Fri Oct 23, 2015 10:20 pm

ARBUZ wrote:Looks awesome! Beautiful minimalistic graphics and cool game system! Good luck with this game!!!


Thank you :)
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Post » Fri Oct 30, 2015 5:25 pm

I've now made this game pay what you want (free) - check it out! :)
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Post » Fri Oct 30, 2015 9:03 pm

Amazing looking game! I will definitely buy it, not yet, but I will soon!
Risk Rocket now available on Google Play
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Post » Sun Nov 01, 2015 2:24 am

looks great! congrats... not interested in Steam?
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Post » Sun Nov 01, 2015 10:05 am

@Usman Haq - thank you! Very much appreciated.

@jobel - I'd like to earn enough from this release to afford putting the title up on steam greenlight with some additional maps / characters / power ups
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Post » Sun Nov 01, 2015 5:19 pm

@CrudeMik Looks fantastic, always love seeing your screenshots and videos you post. Great job and good luck with sales!
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Post » Sun Nov 01, 2015 6:54 pm

Thanks @Djfuzion
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Post » Tue Nov 10, 2015 8:21 am

Quick update,

Really chuffed to get a mention in RPS Freeloaders article: http://www.rockpapershotgun.com/2015/11/07/best-free-games-of-the-week-4/

Also got a write up on Offworld which is awesome! http://boingboing.net/2015/11/09/trills-bird-jousting-game.html

I haven't been as pro-active as I could be promoting the game, I've sent it to people I like and a few youtubers but didn't get many responses.

I think because it's a 2-player game it makes it harder to test as most of us sit in front of our PC's alone, also the games textless style might feel obtuse to someone who wants to just quickly try it out. The nice words from Offworld and RPS have made me feel that there is some worth to the game, and I am glad that some people out there are liking it.

Here's how it's doing so far:
(you might need to widen your browser window to see the images properly.

Sales:
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Traffic:
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Downloads:
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Sources:
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Next steps then for me would be to find better ways of telling people about the game, I've been quite lazy about it so far tbh. After that I'm trying to decide if I'm going to make an enhanced version of it and to put it up on Greenlight. The intentionally minimalist style of the game allows me to add content to it without it taking a huge amount of time and I already have designs for new creatures and game modes, I will also need to eventually pay the money to get on Greenlight for Brute early next year, so it could be worth it for the practice.

Anyway, maybe some of this info has been useful to you if you're thinking of selling on itch.
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