my goal is to save the positions and types (which sprite is it) of my sprites into json data, so that i can load unique levels to my game. i'm also using a dictionary to manage the data. i have a key for the xposition, yposition, and type. when the game starts up it should take the json data from the file and create the objects in their appropriate positions.
my problem is loading the json data from the file. i imported the json file to my files folder in the project.
any help is appreciated