trying to use appmobi and callJS plugin

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Post » Wed Nov 21, 2012 10:37 pm

Hi, I've made a small game that uses the callJS plugin to call a javascript file that does some calculations. I'm using appMobi (for the first time :) to wrap the game but I've run into a problem...

In the emulator appMobi has no problem with the callJS plugin, but when I test it on the ipad, I get a black screen.

I've made a smaller file for testing and identified that it is, in fact, the callJS plugin that is causing the problem, but I can't figure out what to do about it. I think the problem has something to do with appMobi not being able to find the .js file. I put the file in the bundle and tried adding a line in the head of the index file, but no improvement.

Does anyone have an idea?
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Post » Thu Nov 22, 2012 7:00 am

Try posting it in the appMobi forum with your link to capx , http://forums.appmobi.com/viewforum.php?f=31&sid=23c7a0a14630bd56bafb8d526369e5b1 they are very good in responding back except holidays and weekends.

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Post » Thu Nov 22, 2012 12:32 pm

Thanks, I will.
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