Turret Help.

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Post » Tue May 02, 2017 10:46 pm

So in my little tower defense game, there is a tower that can freeze enemies. "Freezing" the enemies just slows them down. I want to know if I can have the tower only target unfrozen enemies. This seems like it would be obvious, but I don't have a clue. Any help?

If this helps, the "freeze" effect is handled by a boolean called "Frozen".
Oh, okay.
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Post » Wed May 03, 2017 2:04 am

You should be able to make an event to "pick nearest enemy" with "frozen=0".

I actually have never used the turret behaviour before in any project... but it seems like that should be possible? :/

~Sol
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