Glad to see people are enjoying and understanding the tutorial. I was worried it wasn't clear enough.
[quote="GMG":1gr93f11]Very nice. Posted to madewithconstruct.tumblr.com[/quote:1gr93f11]
Thanks GMG! You said in your post that there were some design decisions that weren't too clear for you. Anything specific that I can address?
[quote="L5j":1gr93f11]PART 4: ?
*cough* hadoukens and various special attacks[/quote:1gr93f11]
Hah, I initially wrote special moves for Part 4 but then took it off because it would be really tough
The thing with special moves is that, to do it right, you have to start buffering every direction. Like in Street Fighter, for Ryu's Dragon Punch its: forward,down,downforward +punch. However you can still do the motion sloppy and press: forward,downback,down,downforward, forward + punch. I guess you have to make an array, store all of the directions, and then look for combinations? Really unsure, but i'll do some research and see if I can come up with anything. Or if anyone else knows how it's done, I'd be interested in it too
UberLou: You are a game designer!
Because you make a game. Ist just that easy. Everyone who thinks about a game or even makes one is a game designer.[/quote:1gr93f11]
Hah, I guess thats true. Maybe I'll revise my sentence to say "I'm an unproven