The tutorial is designed for a beginner to Construct and shows how to make a basic adventure/RPG game. Later tutorials in the series cover more advanced topics such as moving between rooms and layouts and using inventory.
So far I have completed five parts: Part1: making a layout, Part2: Working with Events, Part3: Combat, Part4: Layout Transitions, and Part5: Inventory. These are similar to the Ghost Shooter tutorials, but not quite as detailed. My goal is to touch on things not covered much in other tutorials....
Here are some screenshots:
Here is the link to the planet cute graphics you will need:
Part 1: Layouts
Part 2: Events
Part4: Layout Transitions
**A new tutorial Part5 Inventory has been added. This shows how to create a drag and drop inventory system for your RPG **
As always, I appreciate any feedback (constructive preferably