Tutorial: Mikey's Adventure

Post your own tutorials, guides and demos.

Post » Sat Jul 30, 2011 11:49 am

nice tutorials. I am downloading all right now!
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Post » Tue Aug 02, 2011 6:08 pm

Dude! Try getting the latest Direct X and the install it, If that doesnt work try a Virus Scan on your howl computer. the install it again.
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Post » Thu Aug 04, 2011 1:29 pm

I've began working through these tuts but now I'm having trouble with part 2.

Figure 15 shows us how to create a global variable and yours looks like this:

Global Variables
- player_name (" ")

But when I tried to make this I wasnt sure whether I was suppose to choose 'Text' or 'Number' and if I'm to leave the number at 0. Either way my global variable ends up looking like:

Global Variables
- player_name (0)

Not sure if this is right.

Also below figure 16 we are asked to add a new private variable to Jill called 'Times_Met' and set its default value to 1 but we already have a variable by this name from figure 13 and its says to have it set on 0.

Do we create a second variable?
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Post » Thu Aug 04, 2011 2:56 pm

For your first question.
If your global variable is to be a string of character (like say the name of the player) use text.
If the value of your variable is to be used in any mathematical operation or with actions that require mathematical operations, make it a number.
You can always change the value of a variable in the event sheet, so you can leave it to 0 or "text" for now, and give it a value later.

For your second, I'll let someone who's read the tutorial answer.
New to Construct ? Where to start

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Post » Fri Aug 05, 2011 1:21 am

For the second question...it is a typo on my part. You only need one variable. I need to remove that second text from the tut, but just been so busy with stuff lately.
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Post » Thu Oct 27, 2011 6:35 pm

Helping to keep this post alive.

Are the April 2010 the latest version of the documents?

I assume most of this can be done on C2, aye?

Is there a link to a demo of current game version (I could not seem to find one around)?

Thanks, all.
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