[quote="Snake":zhtuzrlp]I guess in the end a simple flip of your character would cause as many problems as it solves.[/quote:zhtuzrlp]
Eh, not necessarily. You could flip the player sprite, I just didn't
Remember, this is just how I do things. It's not necessarily the right or wrong way, but I do try to keep things simple and efficient. And if something is slightly less efficient but slightly more simple, I'm bound to lean towards the simple side. Sure, flipping the sprite would save on VRAM but for small, low-res sprites like this it doesn't really matter too much.