Tutorial: Platform School

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Post » Mon Jan 18, 2010 6:46 am

It's not dead, it's on hiatus. I don't want to keep having to rewrite the tutorials every time there is a new version out. I've already had to rewrite them four times. I'll just wait until Construct is closer to v1.0.

Until then, use v0.98.9 to go through the tutorials. There's still some good info in there, even though some of it is outdated. There's a link in the OP.
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Post » Wed Jan 20, 2010 11:49 am

I've just been given word that there shouldn't be any breaking changes between now and the v1.0 launch. What that means is that Platform School is back in session.

Dust off your Pee Chee folders (do kids still use those?) and pack your Lunchables because I'm going to start rewriting these later today. They're going to be completely overhauled from start to finish. It's going to be some time before we're back on track, so bear with me. I have heard though that there's a hot new feature in v0.99.8 which should make this ordeal a lot easier (something about copying events from one .cap to another).

Anyway, I hear the schoolbus coming... get out there before you miss it. And I have a late meeting so mom's going to be picking you up from soccer practice later.
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Post » Wed Jan 20, 2010 12:04 pm

ALSO:

In an effort to keep things relevant and readable, I will be closing this old thread and starting a new one. There is just so much confusing and conflicting information in it and it's such a long and unwieldy mess that I think it needs a fresh start. So... go hog wild! Post while you can! This is your last chance to get in on this wonderful and amazing historic thread. Let's give this bastard a decent sendoff.

Farewell, old thread... may flights of bacon fairies sing thee to thy rest...
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Post » Wed Jan 20, 2010 12:04 pm

Something like #include for Construct would be nice...
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Post » Wed Jan 20, 2010 12:05 pm

in before lock!

Hey I've never had the chance to say that before :P

But yay for rewriting the tutorials, can't wait! :D
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Post » Wed Jan 20, 2010 12:24 pm

[quote="Sslaxx":2lqeu2yp]Something like #include for Construct would be nice...[/quote:2lqeu2yp]

I don't know what this means!

Here is a gif of a cat eating corn:

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Post » Wed Jan 20, 2010 1:07 pm

[quote="Sslaxx":21bw1mvf]Something like #include for Construct would be nice...[/quote:21bw1mvf]
Do you mean something different to the existing 'Include event sheet'?
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Post » Wed Jan 20, 2010 1:18 pm

[quote="Ashley":1th05cp9][quote="Sslaxx":1th05cp9]Something like #include for Construct would be nice...[/quote:1th05cp9]
Do you mean something different to the existing 'Include event sheet'?[/quote:1th05cp9]
[quote="deadeye":1th05cp9]I have heard though that there's a hot new feature in v0.99.8 which should make this ordeal a lot easier (something about copying events from one .cap to another).[/quote:1th05cp9]
Yes, I do.
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Post » Wed Jan 20, 2010 2:31 pm

So basically "include" other .cap projects?
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Post » Wed Jan 20, 2010 2:56 pm

I saw that video of the cat eating corn on youtube!
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