Two chiptunes for you

Discussion of tools and resources for game developers

Post » Mon Aug 27, 2012 12:32 pm

Hi scirrans,

here is a set of two chiptunes. They were made with explicit restrictions:
  • only basic waveforms (sine, saw, square) and noise
  • no filters (that was a tough one^^)
  • only 4 note tracks
  • monophonic per track
  • loopable

Both are available as clean and produced (effects, mastering) versions, 320kbit mp3. Transcoding on soundcloud produced horrible artefacts, that aren't present in the mp3s.

If you want to use them, just give credit to me together with a link to http://soundcloud.com/tulamide

Here is the link to the set: Chiptunes
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Post » Tue Sep 04, 2012 9:39 am

Nice work Tulamide,

I have been listening to NES soundtracks lately, these are really good quality.

CT 01 would be great for a retro scifi strategy game. Or a night stage.

When I listen to CT 02 I can imagine starting off a level in darkness, bit of mystery maybe in a cave of some sort. Then at 28 seconds out steps a very Kirby like character into the light. Its a great track.
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Post » Thu Sep 06, 2012 5:03 pm

Thank you very much
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Post » Thu Sep 06, 2012 6:27 pm

Love the 02, so carefree & peaceful sounding!
I like 01 too, it feels different, but I'm unsure of what story it's trying to tell me.
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Post » Thu Sep 06, 2012 11:45 pm

Yeah i like it sounds very good like in Old Nes Pegasus games.
Maybe you should create sound effects? crash, hit, steps etc.
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Post » Fri Sep 07, 2012 2:09 am

@Rory - I know what you mean. After listening to 01 again today Im thinking it would be perfect for one of those games where you have to connect up the water pipes before the water flow reaches the end.

Its amazing that you can get so much inspiration from listening to music.
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