Hi, my name is Jeremy and I'm a sound designer who's been working in the games industry for almost 10 years in one shape or another. Myself and artist/animator friend Sam have decided to make our own game, for some reason.
Neither of us are programmers, but have experience with using various game-related middleware and tools, engines and suchlike so having looked at RPG Maker and discovered it wouldn't match our needs (limited to 640x480 resolution? What?!?) we decided after having a cursory google about and Sam having fiddled about with Construct 2 a bit in the past, to use that.
So our plan is to make a simple rogue-ish / dungeon crawler type game with the working title 'Mountaintop Town'. Basically, town at top of mountain with shops, npcs etc, levels of increasingly tough dungeons below with loot and stuff to be found.
We want it to have a distinct and unusal visual and audio style (cos thats what we do) and be nice to release it on different platforms such as mobile.
So far we've spent an evening messing around and learning the app, watching the Construct Classic Tutorial videos Ashley Lyndhurst kindly put up on YouTube, and various other tutorials on the site including the platformer and basic intro.
So far we have thus:
Our chap here moves around unanimated, camera follows him, he collides with walls and plays footstep sounds (when moving, play a footstep every second).
Not bad for two complete novices in one evening I suppose.
Now to work out the other stuff!