Hi all, needs to know how to do the shooting turrets in random directions. -How to do to an airplane flying from left to right shot at one point who can run like those adopted in ?o?nie?a running around and fleeing
[QUOTE=delgado] Thank you for your troubles. Small correction to what I wrote and what I see in the file. I'd like to plane was firing every time a missile towards the turret even if the turret will be moving.
I tried to achieve this by setting every second bullet fired in the direction of the player, only the bullet flying over a second, again changed the direction towards the player[/QUOTE]
Event2 Replace "Bullet set angle @ 45 degrees" with Bullet "set angle toward position" X = sTurret.x Y = sTurret.y