Typewriter text effect?

Get help using Construct 2

Post » Sat Jul 02, 2016 10:31 pm

Hi, I try to implement this technique by calling a function whenever a character needs to inform the player about smth. Function has 2 params: text itself, text object ID.

inside a function I set a variable, and while it is set I do the "every 0.05 sec" routine with function parameter 1 instead of SourceText.Text (as in example)

No typing is detected sofar and the only text I've received is "text"

Can anyone help me?

p.s. I use rex's function2, but it shouldn't be a problem, right?
B
3
S
1
G
2
Posts: 6
Reputation: 837

Post » Wed Aug 17, 2016 8:47 am

Ashley wrote:Here's a one-event version!


@Ashley

So many possibilities with your one event!
*Insert Signature here*
B
13
S
5
Posts: 73
Reputation: 1,090

Post » Tue Aug 30, 2016 10:30 am

how do I add sounds or repeating noises when the text is revealing?
B
2
Posts: 1
Reputation: 152

Post » Tue Aug 30, 2016 12:42 pm

SansTeFox wrote:how do I add sounds

Bacon1Ipsum.capx

SansTeFox wrote:or repeating noises when the textis revealing?

Bacon2Ipsum.capx
B
67
S
24
G
7
Posts: 1,519
Reputation: 11,084

Post » Fri Sep 15, 2017 7:33 am

I'm aware this thread is old, however, the link for the 'one event version' is no longer valid. Is it possible to paste a snapshot or another link?
B
5
Posts: 1
Reputation: 227

Post » Thu Nov 23, 2017 4:55 am

I just figured this out from the Bacon1Ipsum.capx file above. I din't want typewriter noises or anything so I stripped it down to the "one event."

  1. In your layout, create a text object containing the text you want to type out. Name it SourceText. Then create an empty text object and name it DestinationText.
  2. Then in the event sheet for that layout, add the System event, "Every X Seconds." I gave it a value of 0.075 (larger numbers type slower, smaller numbers type faster).
  3. Finally add the "Set Text" action to that event. In the "Text" field enter: left(SourceText.Text, len(DestinationText.Text) + 1)

Hope that helps!
B
5
S
2
G
2
Posts: 3
Reputation: 1,381

Post » Sat Dec 30, 2017 9:02 am

I am still confused by this. @Ashley can you post the one event file again? Or can someone explain it a bit more clearly? I am new to C3 and construct in general.
B
6
S
1
Posts: 8
Reputation: 368

Post » Sat Dec 30, 2017 9:07 am

ThatGuyMiniB wrote:I am still confused by this. @Ashley can you post the one event file again? Or can someone explain it a bit more clearly? I am new to C3 and construct in general.


The post above yours is pretty much what you want, is it not?
If your vision so exceeds your ability, then look to something closer.
Moderator
B
140
S
31
G
88
Posts: 5,725
Reputation: 61,441

Previous

Return to How do I....?

Who is online

Users browsing this forum: No registered users and 20 guests