U-Boat with Friends! [ Multiplayer ]

Show us your completed creations made in Construct 2

Post » Sun Jul 08, 2012 10:25 am

I think my game is polished enough to show. Here are some details:

U-Boat with Friends!
Real-time Collaborative RTS Game: U-Boat with Friends! You and your friends must destroy the enemy sub before it destroys you!

Link:
https://www.thealphacompany.net/u-boat-with-friends

In game footage:
http://www.youtube.com/watch?v=qknR3IT-a0Q

Awards and Medals
http://uboat.milpacs.net/705290626.html

Features:
- Real Time Collaborative Multiplayer
- Awards and Medals System provided by MILPACS.NET
- Achievements
- Chat Lobby
- Top Player Competitions
- Top Clan Competitions

Known Bugs:
Some firefox users may experience problems connecting to the master server. (I'm still working on this)
The fracking textbox jitter on Chrome 20.0.x browsers.
Sometimes you have to refresh the screen a couple times until the facebook login popup appears.

Plugins
- SocketIO - Thank you Zack0Wack0 and bhavanvaishnav
- Pode HTML - Pode
- IScroll (Heavily patched, but thanks septeven for the hard work.

Feel free to try out! If you want to save your stats, earn medals etc, help me out by being a BETA tester. You get an in game icon, and more perks. Send me a PM with your in game nickname.

-T

Taurian2012-07-10 16:43:28
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Post » Sun Jul 08, 2012 1:47 pm

Wow ! How did you manage to set up a Server !!
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Post » Sun Jul 08, 2012 4:42 pm

Wasn't easy, but my early work with Photon really helped out! I'm glad you like, let me know if you'd be willing to help out as a BETA tester.
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Post » Tue Jul 10, 2012 5:10 pm

Fixed a lot of bugs including that ridiculous jitter issue! Help out and try it out, play a few 1v1 games.
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Post » Wed Jul 11, 2012 5:27 am

this is awesome. gameplay is nice. good job mate!
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Post » Thu Jul 12, 2012 7:06 am

[QUOTE=noranka] this is awesome. gameplay is nice. good job mate![/QUOTE]

It's a lot of fun to play. And I think people are seeing that. I'm glad you like.
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Post » Sat Jul 14, 2012 5:19 am

IGD wrote an article about the game!

"The game's steep learning curve and unique player collaboration required really made every little success I had feel like a massive victory." - IGD

Read full Article: http://www.indiegamesdig.com/?p=581
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Post » Sat Jul 14, 2012 8:55 am

Wow, that's really complex game, congrats!
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Post » Tue Jul 17, 2012 7:42 am

Really, went for Depth. Should be rolling out Perks this week.
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