This isn't really new anymore, just forgot to post it here to show everyone; sorry about that.
I can't believe this wound up being my first completed game/interactiveprogramofweirdnessandstupidity.
Here's where you can download it: CLICKY THIS LINKY
Anyway... Time for a readme copy/paste! YES! (Hope no one minds.)
- Ugh 1.01
Edit: I think I fixed the only known bug in this version... Hopefully. You should no
longer have to press R when the guy first comes on screen for the game to work
Hey, thanks for trying out my first stupid completed game ever! If you can call
it a game. I was listening to my oldest sister talking about people and stuff one night,
and then this idea came, so whatever.
- What's happening?
Anyway, in this game, you're trying to help some drunk dude get to the trashcan in
time to vomit. If he doesn't make it, well... I'm sure you can guess what'll happen.
(I didn't make it TOO gross, don't worry.)
Press Esc to exit the program.
Press Enter at the title screen to play the game.
Use the arrow keys to help the man get to the trashcan.
If you lose, or just feel like starting over again, press R to restart.
- What should I avoid?
Press the arrows that appear at the bottom of the screen.
If you press the wrong arrow, or the meter directly below the displayed arrow runs
out, you will lose one health point.
The meter lasts for one second; should be more than enough time if you just relax.
For every ten correct arrow keys you press, the man will move one step forward.
- Last thoughts and comments~
Thanks goes to both my sisters for motivation! Thanks to anyone who tries this out,
even if they wind up hating it, which wouldn't surprise me in the least! Thanks to the
Doctor for SFXR and Musagi! Thanks to the creators of Construct (Keep up the great work
Hope this little game doesn't offend anyone. It was purposely made to look kind of
barfy and yuck, so try not to judge my graphic skills based on this silly little thing.
I think that's everything...
Everything in this game was put together by Knite (aka KniteBlargh, T. Gantt, and