I have searched in the forums about this without success... Is there a limit of objects spawned?
Said in other words, when a new object is created, each one receive a UID... What is the limit of those UID?
My question goes because I am working on a Tower Defense Game, and while testing, it came a time (after 49 waves) that the game preview on I.E. crashed without notice.
At first glance, it seems to me that the number of allowed UID reached the upper limit, which does not surprise me as a Tower Defense Game spawns a LOT of bullets!
So, such a limit exists?