Ultimate Solid [Steam, iOS, Android]

Show us your completed creations made in Construct 2

Post » Fri Nov 18, 2016 4:30 am

Firstly I'd like to clarify, that US wasn't featured. This section is simply to promote new games. I confused it with different section. Well it was probably because of excitement due to the release! ;)

Secondly. I am working on multi-language support for Ultimate Solid. I have it translated to several languages, but still there are few that I'd like to add missing.

If you are not a native english speaker, I'd like to ask you for your support. There is really not much text to translate. I'd say it should not take more than 10 minutes for a native speaker. I'd be happy to give Ultimate Solid Steam key as a thank you for your help.

If you'd like to take a look on the texts, please PM me.

Translations done: French, Polish, Russian, Chinese (simplified), Romanian (by @gamecorpstudio), German (by @AndreasR)

Translations partially done (need some help here): Portugese, Spanish, Dutch, Czech

Wanted translations: Japanese, Korean, Italian

I'm very open for any additional language if yours isn't listed above! ;)

Thanks!
Last edited by BackendFreak on Fri Nov 18, 2016 3:50 pm, edited 3 times in total.
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Post » Fri Nov 18, 2016 5:37 am

Hi ;) I can do the german translation for you. Just send me a mail!

Regards
Andy
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Post » Fri Nov 18, 2016 7:07 am

Thanks Andy! Just sent you a message ;)
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Post » Fri Nov 18, 2016 1:43 pm

BackendFreak wrote:Thanks Andy! Just sent you a message ;)


Done :) Good luck with your game :) I just have downloaded it and will check it soon!
I give you feedback then :)
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Post » Fri Nov 18, 2016 2:17 pm

AndreasR wrote:Done :) Good luck with your game :) I just have downloaded it and will check it soon!
I give you feedback then :)


Thank you very much Andy! Hope you're gonna like it ;)
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Post » Fri Nov 18, 2016 3:34 pm

200 Unique levels? That's a lot!

Have you spread them over 200 different layouts?
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Post » Fri Nov 18, 2016 3:46 pm

We planned to have much more at the beginning and I thought I'll generate them on the fly from JSON/XML file. But as we decided to have only 200 later on, we just made each one in separate layout. The number sounds big, but those are quite small levels :)
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Post » Wed Nov 23, 2016 10:38 pm

Ultimate Solid had its very first Twitch.tv stream by Dragonking4831. If you missed it, here's the whole 2h long(!) stream: New Steam indie game! im so bad at puzzles! ;)
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Post » Wed Dec 07, 2016 9:00 pm

Hey! We have finally launched Ultimate Solid v1.1.0.

Steam Trading Cards, Steam Achievements and 11 languages support has been added and more languages will be added soon!

Also the problem with recording/streaming the gameplay is fixed in this version.

Happy to have this update live finally ;)

http://store.steampowered.com/app/534200
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